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authorIan C <ianc@noddybox.co.uk>2010-08-19 13:24:37 +0000
committerIan C <ianc@noddybox.co.uk>2010-08-19 13:24:37 +0000
commitaf34bad8b39e95276b0d4e08ccdc26f89df2d2ec (patch)
tree427e06fe813cd847f96e12ff612d245b2da970c5 /test2.dat
parent19bbd5822593c7198dd54eb0f5d38fa1ed8d8fb7 (diff)
Updates to maths and added the use of a 3D vector.
Diffstat (limited to 'test2.dat')
-rw-r--r--test2.dat17
1 files changed, 7 insertions, 10 deletions
diff --git a/test2.dat b/test2.dat
index 48b7c27..9771de3 100644
--- a/test2.dat
+++ b/test2.dat
@@ -1,6 +1,3 @@
-# For this test the two objects should orbit around the centre with the same
-# acceleration, independent of their mass.
-#
camera 0.0, 0.0, -1000.0, 0.0;
enable solid;
@@ -9,13 +6,13 @@ disable texture;
collide none;
-const 0.001;
+const 0.1;
-scale 10;
+scale 5;
body centre,
- 100,
+ 1000,
0,0,0,
0,0,0,
1,1,1,
@@ -31,16 +28,16 @@ radial mass1,
centre,
300,
90,
- 1,
+ 0.50,
1,0,0,
0;
radial mass2,
- 2,
+ 20,
centre,
300,
270,
- 1,
+ 0.50,
0,1,0,
0;
@@ -50,4 +47,4 @@ look mass2;
look_at centre;
-particles 0.0001,0.0,1.0;
+particles 0.001,0.0,1.0;