// // Copyright (c) 2012 Ian Cowburn // using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace Noddybox.Emulation.EightBit { /// /// Defines an interface for memory. Note that ints are used rather than smaller unsigned types due to the pain of /// doing boolean operations on anything else in C# without copious casting. /// public interface IMemory { /// /// Reads a byte at a given address. /// /// The address to read. /// The value at that address in the lower 8-bits. int Read(int address); /// /// Writes a byte at a given address. /// /// The address to write to. /// The value to write. Only the lower 8-bits are taken. void Write(int address, int value); } }