From 2e3102879b2d3059f4ce0efc1a0ecd4bc3142a99 Mon Sep 17 00:00:00 2001 From: Ian C Date: Wed, 28 Dec 2011 00:11:12 +0000 Subject: Added some more base classes and started on the Z80 implementation. --- Noddybox.Emulation.EightBit/Register16Factory.cs | 31 ++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 Noddybox.Emulation.EightBit/Register16Factory.cs (limited to 'Noddybox.Emulation.EightBit/Register16Factory.cs') diff --git a/Noddybox.Emulation.EightBit/Register16Factory.cs b/Noddybox.Emulation.EightBit/Register16Factory.cs new file mode 100644 index 0000000..fd31fe4 --- /dev/null +++ b/Noddybox.Emulation.EightBit/Register16Factory.cs @@ -0,0 +1,31 @@ +using System; +using System.Net; +using System.Windows; +using System.Windows.Controls; +using System.Windows.Documents; +using System.Windows.Ink; +using System.Windows.Input; +using System.Windows.Media; +using System.Windows.Media.Animation; +using System.Windows.Shapes; + +namespace Noddybox.Emulation.EightBit +{ + /// + /// Defines a common 16-bit register, which is two bytes which are separately addressable. + /// + public static class Register16Factory + { + public static IRegister16 Create() + { + if (BitConverter.IsLittleEndian) + { + return new Register16LittleEndian(); + } + else + { + return new Register16BigEndian(); + } + } + } +} -- cgit v1.3