From cf0e1b5f3422dc1adc60b1684591ab0962c441bb Mon Sep 17 00:00:00 2001 From: Ian C Date: Mon, 5 Dec 2005 00:59:34 +0000 Subject: Updates and added help page --- hardwire.bmx | 54 +++++++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 49 insertions(+), 5 deletions(-) (limited to 'hardwire.bmx') diff --git a/hardwire.bmx b/hardwire.bmx index 79509b2..d0cea7a 100644 --- a/hardwire.bmx +++ b/hardwire.bmx @@ -14,6 +14,7 @@ Import "types.bmx" Import "gametypes.bmx" Import "game.bmx" Import "particle.bmx" +Import "help.bmx" Rem TWire.Init() @@ -53,16 +54,19 @@ SetAlpha(1.0) ' Globals ' =================================== ' -GameGFX.Init() +GameGFX.Init() ' MUST be first + Lookup.Init() GameConfig.Load() TWire.Init() Particles.Init() TextParticles.Init() +ExplosionParticles.Init() Sound.Init() Global bdrop:TMenuBdrop=New TMenuBdrop Global quit:Int=False +Global last_score:Int=0 ' =================================== @@ -78,6 +82,9 @@ While Not quit While game.Play() Wend + GameConfig.Save() + last_score=game.score + Menu() Wend @@ -107,13 +114,14 @@ End Function Function Menu() Const MENU_PLAY:Int=1 Const MENU_QUIT:Int=2 - Const MENU_SCORES:Int=3 + Const MENU_RULES:Int=3 Const MENU_KEYS:Int=4 Const MENU_LEFT:Int=5 Const MENU_RIGHT:Int=6 + Local fade:TFadeScreen=TFadeScreen.FadeIn() Local done:Int=False - Local menu:TGfxMenu=TGfxMenu.Create(200,0,0,255,255,255,25,bdrop,1) + Local menu:TGfxMenu=TGfxMenu.Create(255,0,0,255,255,255,25,bdrop,1) Local sel:Int Local defkey:Int=0 @@ -122,7 +130,7 @@ Function Menu() Local x2:Int=GraphicsWidth()/3*2-ImageWidth(GameGFX.play_button)/2 menu.Add(x1,150,GameGFX.play_button,MENU_PLAY) - menu.Add(x2,150,GameGFX.scores_button,MENU_SCORES) + menu.Add(x2,150,GameGFX.rules_button,MENU_RULES) menu.Add(x1,250,GameGFX.keys_button,MENU_KEYS) menu.Add(x2,250,GameGFX.quit_button,MENU_QUIT) menu.Add(x1,350,GameGFX.left_button,MENU_LEFT) @@ -131,9 +139,20 @@ Function Menu() Local tx1:Int=(GraphicsWidth()-GameGFX.large.TextWidth("START LEVEL 1"))/2 Local tx2:Int=tx1+GameGFX.large.TextWidth("START LEVEL ") + Local col:Int=128 + Local coli=1 + While Not done Cls + SetColor(col,col,255) DrawImage(GameGFX.title,0,0) + SetColor(255,255,255) + + col:+coli + + If col=128 Or col=255 + coli=-coli + EndIf sel=menu.Render(defkey>0) @@ -212,14 +231,21 @@ Function Menu() GameGFX.large.Draw("START LEVEL ",tx1,356) GameGFX.large.Draw(GameConfig.start_level,tx2,356,255,255,0) + + GameGFX.large.CentreOn("LAST SCORE",200,500) + GameGFX.large.CentreOn("HIGH SCORE",600,500) + GameGFX.large.CentreOn(last_score,200,520,255,255,0) + GameGFX.large.CentreOn(GameConfig.hiscore,600,520,255,255,0) EndIf Select sel Case MENU_PLAY done=True FlushKeys() - Case MENU_SCORES + Case MENU_RULES FlushKeys() + Local help:THelp=New THelp + help.Show() Case MENU_KEYS FlushKeys() defkey=1 @@ -245,6 +271,24 @@ Function Menu() SetColor(255,255,255) DrawImage(GameGFX.pointer,MouseX(),MouseY()) + If fade + If fade.Fade() + fade.Draw() + Else + fade=Null + EndIf + EndIf + + Flip + Wend + + fade:TFadeScreen=TFadeScreen.FadeOut() + Local pm:TPixmap=GrabPixmap(0,0,GraphicsWidth(),GraphicsHeight()) + + While fade.Fade() + Cls + DrawPixmap(pm,0,0) + fade.Draw() Flip Wend End Function \ No newline at end of file -- cgit v1.2.3