From 991c2de75c4d8d78e135d38eae2dfbd09ac0573a Mon Sep 17 00:00:00 2001 From: Ian C Date: Tue, 29 Nov 2005 20:35:03 +0000 Subject: Implementing new special block code --- hardwire.bmx | 31 ++++++++++++++++--------------- 1 file changed, 16 insertions(+), 15 deletions(-) (limited to 'hardwire.bmx') diff --git a/hardwire.bmx b/hardwire.bmx index 7a9a8a5..79509b2 100644 --- a/hardwire.bmx +++ b/hardwire.bmx @@ -58,6 +58,7 @@ Lookup.Init() GameConfig.Load() TWire.Init() Particles.Init() +TextParticles.Init() Sound.Init() Global bdrop:TMenuBdrop=New TMenuBdrop @@ -152,18 +153,18 @@ Function Menu() Local c5:Int=128+128*(defkey=5) Local c6:Int=128+128*(defkey=6) - GameGFX.large.DrawColoured("Left",250,180,c1,c1,0) - GameGFX.large.DrawColoured("Right",250,210,c2,c2,0) - GameGFX.large.DrawColoured("Rotate Right",250,240,c3,c3,0) - GameGFX.large.DrawColoured("Rotate Left",250,270,c4,c4,0) - GameGFX.large.DrawColoured("Drop",250,300,c5,c5,0) - GameGFX.large.DrawColoured("Pause",250,330,c6,c6,0) - GameGFX.large.DrawColoured(KeySym(GameConfig.kleft),500,180,c1,c1,0) - GameGFX.large.DrawColoured(KeySym(GameConfig.kright),500,210,c2,c2,0) - GameGFX.large.DrawColoured(KeySym(GameConfig.krotright),500,240,c3,c3,0) - GameGFX.large.DrawColoured(KeySym(GameConfig.krotleft),500,270,c4,c4,0) - GameGFX.large.DrawColoured(KeySym(GameConfig.kdrop),500,300,c5,c5,0) - GameGFX.large.DrawColoured(KeySym(GameConfig.kpause),500,330,c6,c6,0) + GameGFX.large.Draw("Left",250,180,c1,c1,0) + GameGFX.large.Draw("Right",250,210,c2,c2,0) + GameGFX.large.Draw("Rotate Right",250,240,c3,c3,0) + GameGFX.large.Draw("Rotate Left",250,270,c4,c4,0) + GameGFX.large.Draw("Drop",250,300,c5,c5,0) + GameGFX.large.Draw("Pause",250,330,c6,c6,0) + GameGFX.large.Draw(KeySym(GameConfig.kleft),500,180,c1,c1,0) + GameGFX.large.Draw(KeySym(GameConfig.kright),500,210,c2,c2,0) + GameGFX.large.Draw(KeySym(GameConfig.krotright),500,240,c3,c3,0) + GameGFX.large.Draw(KeySym(GameConfig.krotleft),500,270,c4,c4,0) + GameGFX.large.Draw(KeySym(GameConfig.kdrop),500,300,c5,c5,0) + GameGFX.large.Draw(KeySym(GameConfig.kpause),500,330,c6,c6,0) Local k:Int=-1 @@ -210,7 +211,7 @@ Function Menu() EndIf GameGFX.large.Draw("START LEVEL ",tx1,356) - GameGFX.large.DrawColoured(GameConfig.start_level,tx2,356,255,255,0) + GameGFX.large.Draw(GameConfig.start_level,tx2,356,255,255,0) EndIf Select sel @@ -235,10 +236,10 @@ Function Menu() Rem SetScale(2,2) - GameGFX.font.CentreColoured("HARDWIRE",0,255,255,0) + GameGFX.font.Centre("HARDWIRE",0,255,255,0) SetScale(1,1) - GameGFX.font.CentreColoured("Copyright (c) 2005 Ian C",20,255,0,0) + GameGFX.font.Centre("Copyright (c) 2005 Ian C",20,255,0,0) EndRem SetColor(255,255,255) -- cgit v1.2.3