From 0129dc56ba73e43f148b779d9ff549f286e66f1d Mon Sep 17 00:00:00 2001 From: Ian C Date: Sat, 17 Dec 2005 00:20:47 +0000 Subject: Improved collapsing of spaces in game map --- hardwire.bmx | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'hardwire.bmx') diff --git a/hardwire.bmx b/hardwire.bmx index 75a6a02..f1f8997 100644 --- a/hardwire.bmx +++ b/hardwire.bmx @@ -138,6 +138,8 @@ Function Menu() Local col:Int=128 Local coli=1 + TextParticles.Clear() + While Not done Cls SetColor(col,col,255) @@ -231,13 +233,15 @@ Function Menu() quit=True EndIf + TextParticles.Draw() + GameGFX.large.Draw("START LEVEL ",tx1,356) GameGFX.large.Draw(GameConfig.start_level,tx2,356,255,255,0) GameGFX.large.CentreOn("LAST SCORE",200,500) GameGFX.large.CentreOn("HIGH SCORE",600,500) - GameGFX.large.CentreOn(last_score,200,520,255,255,0) - GameGFX.large.CentreOn(GameConfig.hiscore,600,520,255,255,0) + GameGFX.large.CentreOn(last_score,200,520,255,col,0) + GameGFX.large.CentreOn(GameConfig.hiscore,600,520,255,col,0) EndIf Select sel @@ -287,6 +291,8 @@ Function Menu() Flip Wend + TextParticles.Clear() + TFadeScreen.DoFadeOut() End Function @@ -312,6 +318,10 @@ Function DebugCode() While Not done Cls + If gm.overflow + GameGFX.large.Centre("OVERFLOW!",0) + EndIf + gm.Draw() p.Draw() -- cgit v1.2.3